Mod & Patreon Updates
Here you can find all the Early Access updates from Patreon. Join up on https://www.patreon.com/vonSeiten to get instant download of early versions of the Mods!
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Happy New Year! :) To close out the old one, I finished up the new Arenas after Christmas, and here it is... vonMissions 5!
Read more: Happy New Year 2026 and a vonMissions Update to close out!
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The production of vonBiomes post-dlc7 has continued, and there is the next one: vonBiomes 24.995 Xmas Edition! (yeah it is that time of the year again.) - Much further work has gone into the lighting, environment, and weather model, which was hurt badly by the last DLC changes. But things evolve... and we are getting closer and closer.
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And the next patch is there for vonBiomes - this one further polishes stuff & visual quality, and fixes minor issues. Still recommend getting this latest version for sure:)
Read more: One more patch for vonBiomes - version 24.993 with more polishing and quality upgrades
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Before the weekend, here is a vonBiomes Update 24.992 for you that further addresses lighting model and weather fine-tuning after the DLC7 changes in Mechwarrior 5.
Read more: Next vonBiomes is ready: More DLC7 fixes, polishing, and improved looks in version 24.992
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The next mod update is here: vonHUD with a wide range of improvements, many fixes, DLC7 compatibility, and more. Especially vonCommander has been widely polished and extended, and also compatibility with Coyote's Mission's AeroSpace Fighters is in...
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Just some short words because I'm already falling half asleep ;) But there has been another MW5 patch update, breaking again some stuff. And here is a new vonBiomes Update version 24.991, fixing the issues, and also adjusting some parts along the way.
Read more: Next Mod Update for the latest MW5 Patch - vonBiomes 24.991 is ready!
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As you may have seen, there was a game update for Mechwarrior 5 a while ago. This one was kind of destructive. After much work and even rebuilding full parts of the mod from scratch, vonBiomes Redone is finally there in version 24.99.
Read more: vonBiomes 24.99 after the MW5 Editor Breakdown - New version up finally!
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it is time for another round! Here is a new vonBiomes update version 24.9, which includes more fixes and updates for the Mechwarrior 5 Mod along the way:
Read more: vonBiomes 24.9 Update with many additional fixes and improvements post-DLC7
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and here we go for the vonMissions Mod - updated to DLC7 and adding a new arena in Space along the way!
Read more: vonMissions 4 Mod Update for Mechwarrior 5's DLC7, plus a new Arena in Space!
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Aaaaand the next: vonHUD v11 - DLC7 ready for the Mechwarrior 5 Shadow of Kerensky is here. The new update also integrates some more stuff, mainly some new HUD icons and a new Heat Visual FX, which makes you see overheating in high levels better and also adds an effect of hot air in the cockpit:
Read more: vonHUD ready for the Mechwarrior 5 DLC7: Shadow of Kerensky! is here, too
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The brand new DLC7 "Shadow of Kerensky" for Mechwarrior 5 Mercs was launched just one and a half days ago, and as usual, mods need a mod update. For vonBiomes, here it is already: the DLC7-ready mod version!
Read more: vonBiomes DLC7-ready release on Patreon for Shadow of Kerensky!
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The new vonBiomes version 24 is finally done! It overhauls — or better extends — the integrated lighting system, volumetric clouds, atmospheres, and skies by a quite impactful level, and it includes a new biome: Savanna. And there is a new preview mod, too: vonPlanets (more info below)
Read more: vonBiomes 24 & a new Preview Mod for Planet & Orbit Views!
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The Month is fresh and so is this brand new vonMissions Mod Update! :) It brings more Arenas to your Inner Sphere's industrial hubs, and adds - very important - full Coyote Mission Mod compatibility, so it is safe that vonMissions to override Coyote's mission mod.
Read more: vonMissions 3.5 with Coyotes compatibility and more Arenas for MW5!
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Oh, it is almost summer already — for the June release, here is a package of something hot and new for your Mechwarrior 5: Custom Arenas!
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Dear Friends and Patreons!
With all the knowledge emerged from working on the environments, I put time once more into vonBiomes to extend it further and improve the visual quality as well as do more optimizations. And since that would not be enough — there is also a new Biome!
Read more: vonBiomes 23 Patreon Special Edition is out with major overhauls & a new biome!
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A new vonBiomes version is out for all Supporters! vonBiomes 22 brings one hand new worlds for you to explore, and also many tweaks and upgrades under the hood — and a new discovery!
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A new round of upgrades is here for vonHUD! @Supporters (and people I am secretly in love with) As requested by many, I have integrated a Zoom functionality into the mod to have zooming and vonCommander fully working. Further updates include formation buttons in vonCommander, some visual add-ons and polishing. Get it here: https://www.patreon.com/posts/mod-update-10-in-120333614?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
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The last weeks have been a dive into details, blueprints and test runs for vonBiomes 21. Moreover, there have been adjustments to the integrated Lighting & Weather, I have boosted the sunlight, so there is a little more brightness on the field and fine-tuned the fog levels, so they have a little more impact. Plus, the “Cinematic Contrast” Mod Option is now hooked back in. You can enable it if you prefer a more high-contrast look. It is still experimental, but something to try out if you are curious.
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Dear Friends and Supporters! In the last couple of weeks, new features have been added to vonHUD, got polished, and functionalities have evolved further. Here is the brand new vonHUD 9.0 Special Early Access!
Read more: Your MW5 Mech Cockpit with more juice and features: vonHUD 9.0 Early Access is ready!
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It has been some hot weeks — Summer is in full scale and before some short holiday travels, here is another vonBiomes update. I took everything under the magnifying glass, touched every custom asset in the mod for optimization and spent long nights optimizing and extending the mod. And here it is: the new vonBiomes 20 with new looks, (hopefully for everyone) notable better performance, and a new biome!
Read more: vonBiomes 20 with some Summer flair & more environment updates!
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Another Update for vonBiomes in Early Access is ready for your Mechwarrior adventures! The new mod version 19 brings you a new biome for alien jungles and there is a major upgrade for visual effects built into it: Lightning lighting!
Read more: vonBiomes 19 Special Edition Ready: Xeno Jungles & Lightnings
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Well, this took a while (it feels like I have said this before;), but here is a next upgrade for vonHUD and all which extend it — and that is quite much. With the integrated Satellite View (PageUp Key on your keyboard) new possibilities opened up. What was originally just thought to have a better way for commanding your mechs around is now getting more and more a commander's suite.
Read more: vonHUD 7.0 Special Edition - Let's build bases! (and drop Mines & Mechs)
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Another round was deeply necessary — for some people out there, the last vonBiomes version 17 still had some issues. So I took the time to do more polishing and optimization, fixing bugs and in general improving everything further. But there is also new stuff in the fresh vonBiomes mod version 18.
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After the vonBiomes Update last month, here is the next big goodie for your Mech-ventures: vonHUD Mod Update with vonCommander 2.0!
Read more: New Mod Update: vonHUD 7 + vonCommander Super Overhaul!
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Yesterday, the DLC6 for Mechwarrior 5 was released — and here is already your Special Update for vonBiomes! This new version saw weeks of polishing, getting the new volumetric clouds and lighting effects under control was quite an undertaking. So far, all tests look promising, and since the new DLC is a perfect opportunity to drop a new release, here is vonBiomes 17 final in its Patreon Special Edition variant!
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Let's do another round — vonBiomes 16 did bring new shiny stuff, but also had still some performance troubles on the overhauled biomes Basalt Pillars, Rocky Desert and on Space Port City. This new version fixes that — my apologies for the added loop, but with this service update, things should run smooth again for those environments.
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The latest vonBiomes version 16, around one week ago, introduced the new "Xenolichen" biome. It had in its initial release not the best performance in terms of FPS - but now that should be fixed! But also, I would rather not waste your download volumes, so I have added more fixes and also new biome add-ons in this shiny new vonBiomes 16 Finally Final Edition™ version!
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First I thought January was going to be a slow month — but then I committed some more time into vonBiomes for a new major update, and it turned out quite comprehensive! The new version 16 now includes not only one new Biome for you, but also a range of new add-ons and improvements for Mechwarrior 5.
Read more: Lichen, Lore & Overhauls - vonBiomes 16 is here as Patreon January Update!
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The holiday season is coming! Before being off for some days over Christmas, here is the next vonBiomes Update — as a special Xmas Edition! Now hotfixed with new Downloads! To theme things accordingly, this new version adds a winter variant of Old Forest, covered in snow. And if you play some Mechwarrior between the 23rd and the 27th of December, there is something.. magical happening ;)
Read more: Winter & Wonderlands HOTFIXED! - vonBiomes Special Xmas Update for the holidays!
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That one was a … hard nut to crack. I have spent the last weeks learning how custom story mission setups work in Mechwarrior 5, and there have been heavy bumps along the road. But finally, there is an outcome! I am proud to present: the first custom handcrafted mission in the vonMissions Mod alongside Solaris 7!
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Still quite on time for the mid-of-month update, here comes a new vonBiomes version with a completely reworked lighting and fog system as its major upgrade, and for enabling the first volumetric dust clouds in Mechwarrior 5 on Red & Icy Moon!
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After your last vonBiomes Update now I dwelled deeper into the vonHUD Commander Interface in which you can command units in RTS style controls. For this month's end, here is a new preview download to try out, attached to this Patreon post!
Read more: Halloween Mod Preview: vonCommander Update for Mechwarrior 5!
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It needed a little more work than expected, but finally, there is a widely extended Solaris 7 mod download available for you. It is also a moment of celebration, too, with now all team leagues included, this marks vonMissions Version 1.0. Hurray!
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My assumption was wrong, there is an update necessary for vonBiomes to be compatible with DLC 5. PGI changed a function in the game which I used to determine if you play campaign/career or instant action. That broke with DLC5. But no worries (except for your bandwidth, sorry for that;) – here is already an updated version for the Early Access mod, including the 4 new biomes and many upgrades:
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Dear Patreons & Friends, right before the new DLC 5 for Mechwarrior 5 coming on 28th of September, here is a new big vonBiomes update with once more sooo much new stuff and many firsts-ever in the Mod for all supporters!
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It is the end of the month – and as usual, I always try to push out at least one update for you and your Mechwarrior universe around that time! After the Solaris 7 Leagues setups, which is a more repetitive task, I plunged into vonBiomes once more for a more creative break from the Solaris 7 configuration of numbers and selection fields.
Read more: vonBiomes Special for Patreons - 2 new Biomes, Space Stations & Ships, Bridges and more!
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A new version of Solaris 7 is ready to be downloaded! The new Mod adds Sensor sweeps to counteract searching too long for other Mechs, especially in the later stages of a battle, and some upgrades to the Jungle with new Stone Pillars as additional cover.
Read more: Solaris 7 Mod Update with integrated Sensor Sweeps, New 3D Objects and more polishing!
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Before the weekend, here is a brand-new update for Solaris 7 and its Arenas.
There are new features, new stuffs and … the Assault Mech League!
Read more: The Assault Mech League comes to Solaris 7! New Mod Update is ready to download
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Solaris 7 for Mechwarrior 5 has expanded: the new Arena, Kurita's “THE MOUNTAIN” is ready for your battlegrounds! Can you make it on the gladiator world in five consecutive battles? This new Mod update completes the main set of Arenas for every major house on Solaris in a first playable version, and all 3 weight class leagues (Light, Medium, Heavy) have been already extended for all 5 battles.
