The Rocklands can be tricky. Areas are covered with large rocks – most of them can not withstand a Mech’s weight and break, but not all of them! If you move into the rockfields, expect a bumpy ride! Like we heard in many war stories from across the Inner Sphere, an enemy Mech also can get stuck if a pilot is not experienced – here that can happen to bad pilots on (very) rare occasions. If you want to play it safe, stay outside the rock fields or bring jump jets. But you can use the rocks also in a tactical way to lure enemies into and hinder them.
